4 ohms: 150 watts RMS per channel 8 ohms: 90 watts RMS per channel 8 ohms: 300 watts RMS, bridged mode >105dB 10Hz - 70kHz +0, -3dB < 0.02% @ 4ohms, 20Hz - 20kHz +4dB for rated output -85dB, 1kHz +/- 50 mV, Servo controlled
Allen & Heath Zone 62 Club Mixer Technical Specifications 0dBu = 0.775 Volts rms +4dBu = 1.23V rms 0dBV = 1 Volt rms -10dBV = 316mV rms Maximum output level XLR +26dBu into >2k ohm load TRS jack +21dBu into >2k ohm load RCA Phono +15dBu into >10K ohm load Internal headroom Channels +21dB Mix to output +23dB Peak indicators Turn on 5dB before clipping Meters MIX /MONITOR Peak hold 12 LED 3 colour STEREO CHANNEL Peak reading 4 LED 3 colour Frequency response 20Hz to 40kHz +0/-1dB Distortion THD+noise measured at +14dBu 1kHz < 0.006% Crosstalk channel shutoff measured at 1kHz < 90dB Noise measured rms 22Hz to 22kHz MIC EIN -128dB referred to 150 ohm source Residual output noise XLR -90dBu (-94dB S/N) TRS jack -84dBu (-84dB S/N) L RCA -92dBu (-84dB S/N) Mix noise, ch routed XLR -86dBu (-90dB S/N) TRS jack -82dBu (-82dB S/N) RCA Phono -91dBu (-83dB S/N) Power Supply Internal switch mode power unit with auto sensing mains input. MAINS IN socket IEC 3 pin Power lead Country dependent with moulded mains plug supplied AC mains 100 to 240V AC @ 50/60Hz Consumption 30W max Mains fuse rating 100-240V AC T500mA 20mm
Realistic first-person view: Gives players the maximum visceral effect.
Next-generation lighting, mapping, and filtering: New graphics techniques provide for environments of unprecedented detail and visual quality.
Intelligent enemies: Bad guys respond strategically to your offensive and defensive maneuvers.
High-level physics: Allows players to manipulate background items, which respond realistically when picked up, kicked, or bumped.
Fresh characters and plot: A tightly wound story is backed with strong character development and major plot twists.
Surround Sound: Meticulously crafted surround sound will cue players to the location of off-screen enemies.